Cel-shaded characters $230 | Painted characters $270
(Complexity fees where applicable)
Fully narrative scene complete with background and visual elements with a focus on storytelling.
First character and mid-complexity background included in price - Any dimensions - Optional black borders/dialogue
Extra fullbody +$90 | Half-body +$70 | Headshot +$50 | Other body part or equipment +$50 | Simple item/object +$30
Refsheet decoration +$20 | Refsheet frames +$20 | Shading (per element) +$10
A personalized, presentational reference sheet consisting of a combination of elements to display the character's traits.
Polished lineart - Flat-coloured or lightly shaded - Simple background - Varying dimensions
Tier 1: Basic $120 | Tier 2: Advanced $190
(Complexity fees where applicable)
Tier 1:
Contains a short action or element of simple complexity.
Typically contains 5-10 unique frames, roughly 0.5-1,5 seconds of animation depending on the FPS and total frames.
Suitable for an expression change or a constant looping motion, e.g. growling, chewing, winking, grinning etc.
Tier 2:
Contains a mid-length action/element of decent complexity.
Typically contains 15-25 unique frames, roughly 2-3 seconds of animation depending on the FPS and total frames.
Suitable for buildup-actions like yawning or sneezing or a T1 length icon with added complexity elements such as weather effects.
???
Contains a short action or element of simple complexity.
Typically contains 5-10 unique frames, roughly 0.5-1,5 seconds of animation depending on the FPS and total frames.
Suitable for brief or looping movements such as run/walk cycles, snarling, waving, laughing, chewing etc.
???
Contains a mid-length action/element of decent complexity.
Typically contains 15-25 unique frames, roughly 2-3 seconds of animation depending on the FPS and total frames.
Suitable for "smoother" movements/expressions or ones that require some buildup, e.g. yawning.
NB: Please be aware that the prices above are base prices only. additional fees may occur depending on the complexity of your piece.
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